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Regular Dungeon Design Sucks. Let's Fix It.

Today we are going to break down the ways that real world history can help us make a dungeon, and use those principles to make a dungeon together! #dungeonmaster #mythologicalstories #ttrpg Tabletop Bookshelf: GET A FEAR WITHIN HERE https://tabletopbookshelf.com/products/after-the-rain?_pos=1&_psq=After&_ss=e&_v=1.0 Digital Games Itch.io: https://desksanddorks.itch.io/ Buy Our Games! Walmart: https://www.walmart.com/ip/After-The-Rain-The-Roleplaying-Game-Paperback-9781411608962/2574845298 Indie Press Revolution: www.indiepressrevolution.com/xcart/You-Have-Always-Lived-In-the-Lighthouse.html Discord: https://discord.gg/g72KZVyR Intro: 0:00-1:57 Our Dungeon Begins 1:58- 3:22 Misconception 1 3:23- 7:37 The Lair of the Sarkastik Beggar's Traps 7:38-11:02 Misconception 2 11:03-13:06 How the Beggar's Lair Collapses 13:07- 15:21 Misconception 3 15:22-17:57 Biomes in the Lair of the Sarkastik Beggar 17:58- 20:00 Thank You and Closing 20:01-21:36

From https://www.youtube.com/watch?v=OTmKlcYh3R0

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